

The Sims 4 logo, The Sims 4: Get to Work The Sims 4: City Living The Sims 4: Vampires The Sims 2, Sims, text, logo, video Game png 5100x3300px 220.65KB.The Sims 3 SimCity The Sims 4: Get to Work The Sims FreePlay, Sims, blue, game, text png 1600x510px 110.71KB.jet black Sony PS4 Pro console, Sony PlayStation 4 Pro Video Game Consoles, ps4 pro, electronics, gadget, video Game png 736x458px 179.65KB.An in-game newspaper will aid in these efforts by helping to keep the player up to date on what may be wrong with their city, or how they may be succeeding. Specially designed characters can also be created to populate the city, built to pre-defined specifications, such as their preferred clothing and personal preferences.Ī number of awards can be earned in the game for exemplary achievements derived from maintaining a balanced city for a certain amount of time. Players can also get a closer look at its residents by 'peeling off' the tops of buildings and peering inside, seeing how their lives unfold on a more minute scale. Those in favor of certain types of restaurants will request them and will object if the city lacks their preferred form of entertainment. Citizens often offer suggestions and demands to the mayor, so their opinions on the management of the city will have to be closely monitored.

Interaction with the population will also be crucial to success. Funding all of this will also have to take into account the player's limited resources of water, wood and crops, which only rejuvenate fairly quickly. While each building has its own associated costs and benefits, they are usually marginal enough that the player's choice is as much an aesthetic consideration as a functional one. As such, it features a cartoon rendering and a much more stylized user interface, a number of added features that allow for greater interactivity with the populace, and a simplified resource management system.Īs the first priority as mayor, players will have to build a city, providing not only housing for its residents, but also employment, schools and civic buildings roads and bike paths are needed to connect them all. Being aimed at a younger audience than the other games in the series, the emphasis is more on managing a small, socially ideal city than a sprawling metropolis.

As in the previous installments, players step into the shoes of the mayor of a newly created municipality, taking charge of its expansion and success. SimTown is one of several entries in the city-building simulation series, SimCity.
